New features in Ceras 3.0.2

Ceras 3.0.2 got released on NuGet, and there are a lot of new features. A few things from the previous post didn’t make it, but the most important stuff (the things you’re probably most excited about) did 😀 Word of warning though: This is release is a “breaking change“. Which means if you saved any […]

Planned features for Ceras 3.0

The feedback from the recent post on reddit has given me some valuable feedback! This feedback made me expand my already big todo list quite a bit more, so the next version will probably take a few days (or weeks?) to be completed. However the wait is well worth it, check out the features I […]

Extending Ceras with a custom formatter

Usually Ceras automatically supports any type automatically through dynamically generated formatters like EnumFormatter<> for enums or DynamicObjectFormatter<> for any user provided classes and structs. But there are scenarios where you may want to create a more specialized formatters. Optimization could be one reason, or maybe you just want more explicit control over types that you […]

Easy network code with Ceras – [Part 2]

Continuing from Part 1 we’ll explore how the demo project works, and what things there are that could be optimized in a real project. > Link to the demo project So, we concluded that serialization is the main problem in trying to make some compfortable networking system. Ceras helps us a lot by allowing us […]